Rainpunk. Against the Storm review

Original survival-production strategy. Early access.

The game is announced for the Windows platform.

An endless rotten storm is raging in the world, plunging everything into the abyss of destruction and madness. But hope arose. People, beavers and lizardmen, led by the queen of the Smoldering City, challenge the elements and begin to restore order in these lands.

The gameplay is an original strategy with survival and indirect control. There are elements of a global strategy.

The game is a sequence of locations that you need to “go through” to conquer the entire global map.

In fact, what happens is that each time we go further and further from the Smoldering City (the main settlement) and create something like outposts. To function successfully, they need to prove their resilience – complete a certain set of tasks (different each time), so as to fully become part of the kingdom and bring it pleasant and permanent bonuses. It sounds complicated, but in reality it is very simple and clear.

We can build and develop new settlements using special resources received for successfully completing past locations.

In the main city we can upgrade it (the city), for the experience gained during tasks, there is a global level set. Here we receive passive bonuses, discover new types of buildings (not the only way).

Smoldering City development tree.

As you level up, new playthroughs will give you pleasant additional passive bonuses, something like achievements with a reward.

During the next expansion, positive and negative properties of the area will be formed in the form of global modifiers, which should be taken into account during the development of the location.

We’ve more or less figured out the strategic part, let’s move on to the construction, development and survival of outposts, which will take up the lion’s share of the time in the game.

At the beginning of each location we are given a hearth – the main building, without which everyone will die and which must be protected at all costs. Residents stand around the fire. Nearby is a resource warehouse.

Our settlement finds itself in the center of a dense forest, in which there are clearings with randomly generated content. The base camp by no means contains resources sufficient to win, which means, inevitably, we will have to explore the forest.

We must also remember https://playdoitcasino.co.uk/ about the survival of hard workers – provide them with housing, food, and lift their spirits. If life gets hard, settlers will die or desert.

Clearings contain resources, small tasks, or even damaged buildings (rarely) that can be repaired. This is the main part of the game – space exploration. This is achieved by building sawmills and assigning them tasks to cut down the corresponding forest areas.

The game has a very interesting system for quickly moving buildings. This means that expansion proceeds quite quickly and maximum time is given to gameplay, rather than waiting for this or that building to be built, and allows you to minimize the number of key buildings. The settlements are small, but functional and neat.

There are, as usual, mining and manufacturing buildings. The variety is small compared to the best representatives of the genre, but there is enough of them for an interesting game. And in the leveling tree of the Smoldering City there are still a lot of unopened buildings.

Each of our mining buildings has a radius in which resources are collected. Workers can be assigned to almost all buildings, and different races perform different jobs with different quality.

Production chains are not particularly long, but there is interest, they will have to be planned – resources are not infinite.

There may also be dangers waiting in the forest, then the corresponding space is marked with a special sign.

In clearings with threats there are buildings that harm the settlement. They are very diverse and always unpleasant. Either a pestilence will attack the residents, or resources will begin to disappear.

Appropriate investment of resources and assignment of workers will help overcome adversity, as in any other building. The game is not about combat at all, there are only hard workers, urban development and resources, and therefore threats are eliminated with what we have.

Dangerous clearings are really dangerous, so it’s worth going to them after being thoroughly prepared.

The ultimate goal of every exploration of a location with an outpost is to prove its viability. This is achieved by filling the “reputation scale” of loyalty to the queen. In contrast to it there is a scale of forest madness, if it is filled, then there will be a loss.

You will be able to be good settlers if you carry out decrees/tasks (generated randomly, their number is limited) or send resources from random events from unlocked clearings to the crown (you can take them for yourself). When you manage to distinguish yourself, loyalty increases, and the destructive scale decreases.

For achieving certain successes in the service of the crown, we receive new building plans

Every “year” gifts are given in the form of resources, settlers or global (only for this outpost map) improvements. I haven’t quite calculated the frequency, maybe they send something randomly.

There is trade after the construction of the corresponding building.

ABOUT EARLY ACCESS

There is a road map for the development of the project.

Let’s look at the pros and cons of the game and summarize.

+ Excellent music and sound accompaniment. I especially want to note the atmospheric soundtrack.

+ Quite a lot of types of resources.

+ Quite a lot of types of mining and production buildings. Great trick with moving buildings.

+ Good generated locations.

+ There are negative weather effects and harmful buildings that provide some challenge.

+ Good Russian text localization.

– I would like more detail in the receipt of resources. Sometimes there is a misunderstanding: “Oh, I have this, but where from??"But maybe I’m a crook here, I didn’t read something, and it’s not a problem with the game.

– At some point, a scheme emerges – how to always win. But maybe I was just lucky. There are no difficulty levels, I played on the only one.

Extremely enjoyable and original game. There is both a good strategic part with general pumping and improvements, as well as an interesting exploration of locations and the creation of settlements. Despite its early access status, the project is extremely playable and has a sufficient amount of high-quality content.

PS: I probably didn’t cover all the aspects, I might have missed something. I will be glad to add/correct the review or answer questions along the way in the comments.

Bagikan artikel ini:

Artikel Lainnya

Artikel lainnya

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1,000 1,001 1,002 1,003 1,004 1,005 1,006 1,007 1,008 1,009 1,010 1,011 1,012 1,013 1,014 1,015 1,016 1,017 1,018 1,019 1,020 1,021 1,022 1,023 1,024 1,025 1,026 1,027 1,028 1,029 1,030 1,031 1,032 1,033 1,034 1,035 1,036 1,037 1,038 1,039 1,040 1,041 1,042 1,043 1,044 1,045 1,046 1,047 1,048 1,049 1,050 1,051 1,052 1,053 1,054 1,055 1,056 1,057 1,058 1,059 1,060 1,061 1,062 1,063 1,064 1,065 1,066 1,067 1,068 1,069 1,070 1,071 1,072 1,073 1,074 1,075 1,076 1,077 1,078 1,079 1,080 1,081 1,082 1,083 1,084 1,085 1,086 1,087 1,088 1,089 1,090 1,091 1,092 1,093 1,094 1,095 1,096 1,097 1,098 1,099 1,100 1,101 1,102 1,103 1,104 1,105 1,106 1,107 1,108 1,109 1,110 1,111 1,112 1,113 1,114 1,115 1,116 1,117 1,118 1,119 1,120 1,121 1,122 1,123 1,124 1,125 1,126 1,127 1,128 1,129 1,130 1,131 1,132 1,133 1,134 1,135 1,136 1,137 1,138 1,139 1,140 1,141 1,142 1,143 1,144 1,145 1,146 1,147 1,148 1,149 1,150 1,151 1,152 1,153 1,154 1,155 1,156 1,157 1,158 1,159 1,160 1,161 1,162 1,163 1,164 1,165 1,166 1,167 1,168 1,169 1,170 1,171 1,172 1,173 1,174 1,175 1,176 1,177 1,178 1,179 1,180